It got better when I realized there were levels (ranks) in the game when you reach certain percentages of possible points in a given puzzle (getting stuck at the oh-so-condescending Nice rank is torturous), but then I got frustrated again when I reached the highest rank-Genius-and the game asked if I wanted to keep playing. When I had no idea how many points were possible, or how/when it ever ended, I quickly lost interest. Sure, it’s important to know the rules of the game, but even more so to know what you’re aiming for. And lately I’ve realized this game has some lessons to impart for leaders and managers.ġ. But after a few minutes, I thought, “Does this ever end? How many words are there?” I lost interest and gave up.īut today, I’m hooked, and, thanks to some recent improvements in the game experience and, most importantly, the fun of working on it with another person, we tackle the game every day, and most days-at least 3 out of 4-we reach Queen Bee, finding every word on the list. One insomnia-plagued late night a few years ago, weary and anxious from doomscrolling, I decided to try the Spelling Bee-a simple word-finding game in which you make as many words as you can of at least four letters in length, always using the letter in the center of the 7-letter honeycomb structure. I’m not suggesting we ignore it, but if you need a break, here’s something considerably lighter: Leadership lessons courtesy of the New York Times Spelling Bee. The news in our world is grim and getting more worrisome by the day, it seems.
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